Learning how to draw hair makes me think of battling a dragon from a Russian fairy tale: you chop off one head and three grow back in its place. Okay, maybe not exactly...
The point is that learning how to draw hair can feel like an ever-changing, daunting task because it varies so much from hairstyle to hairstyle, requiring you to be very flexible and creative in your approach. In this tutorial we will look at concepts to help you problem solve your way through all of your hair drawing sagas.
In this lesson on how to draw hair you will learn:
And, of course, I will show you the step by step process of creating the above drawing!
Because the focus of this page is on how to draw hair, I'll begin with the face already blocked in (drawn or constructed using line). (For a step by step tutorial on how to draw the face, please visit this Portrait Drawing Tutorial.)
This drawing scenario is quite challenging. How do you go about drawing the hair when it is as busy and detailed as this?
Begin by finding the major sections of the hair by looking for:
-Major value changes and high contrast areas
-Changes in direction of the fall of the hair
-Major shapes in the hair (more on this later)
You can see what I considered to be the major sections of the hair below:
Most often I suggest to draw all block ins using straight lines. However, in this case I am drawing the hair almost exclusively with curved lines because I want to achieve a feeling of "flowing" hair right from the beginning of the drawing.
When learning how to draw hair, one way to reinforce this flow and interconnectedness while improving the accuracy of your drawing is to look for gestures. You can think of gestures as invisible, curved lines that flow from one element of a picture to another, creating a kind of underlying structure that connects all the elements in an image.
In the above image, you can see that even though my drawn lines are not literally connected, the blue line suggests how the eye might travel from one to another. In this way, you can make sure that every line visually leads to another line in the drawing.
This is where I will stop working on my block-in with line. It doesn't make much sense to go into more detail at this point because I will lose some of my drawing when I start drawing in values. However, just because I am moving to value drawing does not mean that the block-in stage is over.
It is always easier to get somewhere when you know where
you want to go. The same applies to drawing. When you have an idea of
what you want to draw or communicate (whether it is a particular look,
mood, anything), that goal will guide all of the decisions you make.
That way, if you are ever unsure of what to do next, you can check in
with your intention and it will help you figure out how to continue.
bring this up because especially in this kind of drawing scenario, it
is easy to get caught up in details just because they are there.
Instead of becoming a slave to what is in front of you, let the goals you set for your drawing dictate the amount of detail you draw, and when your drawing is "finished".
For example: My tendency is actually to simplify hair, as I did in the drawing to the left for my previous portrait drawing tutorial.
I have never actually drawn a portrait in which the hair is as important as it is in this current scenario. So, my goals for this drawing will be to:
Experiment with drawing more detail in the hair than I normally would
Figure out how to draw hair in such a way that the viewer's eye moves through it, not getting "caught" in any one area
To reach both of these goals, drawing every hair or curl that I see does not have to be a priority. Instead, part of my challenge will be to figure out how to design what I see. To decide which details are important to include and which I can simplify or leave out of my drawing. I want my pencil marks to be considered, conscious decisions.
If you squint at this image (one of the most effective methods of simplifying what is in front of you) you will notice that much of the hair masses together, showing us how close in value it is.
The gradations in the hair are very subtle, especially when you compare them to the contrast in the face.
To simplify, I will start with the most obvious values: the lightest and darkest, and work my way to the most subtle.
The lightest value can be left as the white of the paper, and the darkest value is just to the right of the face (our right, the model's left).
To take this one step further, when I squint at the model I notice that the darkest value masses together with the slightly lighter area of the hair right next to it, creating a distinct dark shape (that kind of looks like a dog at the top).
Drawing the shapes specific to your subject creates a likeness.
This is true no matter what you draw,
whether it is a still life, portrait or figure.
Throughout this drawing I will be looking for shapes, beginning with
general ones and moving towards more and more specific ones. It's worth
repeating: The specificity of shapes is what creates a likeness.
In the above image, I have drawn three steps:
I massed in the two dark shapes
I used vine charcoal and a soft bristle brush to draw a flat graphic shape for the rest of the hair
I then drew the gradation under the chin, connecting the shadows on both sides of the face
I am continuing to find and draw the dark shapes in the hair. This stage is still the "block-in", only using value instead of line. Everything I draw is still tentative, subject to change, and there is really no rendering yet.
Looking at the bottom section of hair under the chin: All I have done here is find the dark shape, find the approximate light shape with my eraser, and slightly gradate in between the two. I haven't evened out the values, yet it is already starting to look like dimensional hair, especially when compared to the surrounding flat shapes.
This is a strategy I will use throughout the drawing: finding the dark shapes, then the light shapes, and gradating in between the two to get the half-tones. However, before I continue I should establish the rest of the values in my picture by drawing the face.
Since this tutorial focuses on how to draw hair, I will go through rendering the face in only a few steps. For an in-depth step by step tutorial on shading the face, please click here.
I begin rendering by massing in the shadows (remember: specific shapes = likeness!) From here I start gradating from the shadows into the half-tones.
If you go back to the reference photo, you will notice that the left side of the face (the model's left, our right), is generally darker than the right side. Another way to begin rendering is to put down a light value across the whole left side of the face before continuing to shade.
As you can see, I tend to move around the face as I render. For example, I might start with the hairline (which is often a nice soft edge to begin shading from), move to the cheek, then the chin and so on, without shading any one area to completion.
I do this so that I have more and more values to compare, minimizing my chance of drawing inaccurate value relationships (not a clue what those are? Read about them on the Value Drawing page!).
Now that I have drawn the face, I have all the values to compare to that I could ever need. This is a good time to step back from the drawing, evaluate and plan my next steps.
To be convincingly realistic in a drawing:
The hair must describe the form of the head.
face it, the form of the head is basically an upside down egg. No
matter what the model's hairstyle, there is usually an area of hair that
lies flat on the head and reveals the form.
It is this area that is particularly important to pay attention to, otherwise the hair won't look believable, or the skull may look strangely shaped.
The hair must follow the same lighting pattern as the face
example, the light must look like it's coming from the same direction
and have the same intensity or brightness throughout the drawing.
The hair must have the elements of light on form (such as the highlight, half-tone and shadow), although they will often be somewhat obscured by the texture of the hair
learning how to draw hair, it's important to remember that not only
does hair describe the form of the head, it can be thought of as form
Just as there are many ways to conceptualize the head when drawing a
portrait, there are just as many ways to conceptualize hair as form. For
Hair can be thought of as various forms depending on the hairstyle. For example, some curls can be thought of as cylinders, and can be rendered in much the same way. Notice that both the curl and the cylinder have a highlight, halftone and shadow area. The core shadow on the curl is obscured by its texture.
It can be helpful to visualize hair as having planes, just as forms do. In this example the highlight shape of the hair is the plane receiving the most direct light, and as the planes turn away from light they become incrementally darker.
Finally, you can think of sections of hair as ribbons that have a thickness and texture.
To keep yourself picturing hair as form while you draw, ask yourself:
What form does this section of hair resemble?
Where are the highlight, halftone and shadow areas on the form?
How would you render the form? The way you would draw that form is the way you should draw that section of hair. Once the structure of that section is established, then you can add the illusion of texture by drawing some of the individual strands.
The form of the hair should be your top priority. Texture comes last.
I have rendered the hair at the top of the head, using both the form and shape approaches discussed. (Notice that this is where the hair lies flattest on the head, revealing its form.)
First, I drew the carefully observed highlight shape. Then I drew the shadow shapes, because finding the half-tone (or middle value) is easiest when you first have the two extremes: light and dark.
Finally, when I was happy with the dimensionality of the hair, I drew just a few individual strands to create the illusion of texture. Notice how few strands I had to draw on top of the form to achieve the illusion of hair.
Note: The left side of the model's face (on our right) is slightly darker than the right side. To create the illusion that the hair and face are being lit by the same light source, the left side of the hair also needs to be darker than the right side.
As I continue drawing I look for "ribbons" of hair to indicate
slightly, usually with a highlight and halftone.
I am working from general to specific as I draw the hair. For example, about halfway down the hair on the left, light illuminates all three sections of hair. In the step before this one, I noticed this and made them all the same, lighter value.
In this step I looked more specifically at each section and defined the shapes with highlights and subtle half-tones. Notice that while they all look ribbon-like, they are not repetitive and each has a unique shape and curve of its own.
I am keeping the darkest values and highest contrast around the face. I am purposefully keeping the lower half of the hair lighter because high contrast and dark areas attract the eye, and I want to make sure that the face remains the focal point, even with all of this distracting hair.
Here is the completed drawing!
Since the previous step, I have:
Added a few specific highlights
Evened out the values in the hair at the bottom right of the drawing
Added individual strands of hair to reinforce the illusion of texture
Worked on the contour of the hair
It is important to break up the outside edge of the hair so that it's not one continuous line, or the drawing will look like a sticker on the page. Create variations in edge quality (softer and sharper edges) for the most believable effect.
You can also draw slight gradations around a few areas of the outline, as I have done, so that the hair doesn't end too abruptly. Finally, the contour is a great place to have fun adding flyaway hairs!
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